P1
2-0
P2
1-0
P3
2-1
The Neon Crossing
37,816·⚡ Overclock
Tokyo, Japan
LPCHUIP Match Advisory
Calendar Rule: ⑥ Sixth Saturdays—The Sixth is receiving on Saturdays. Le Council advises that a return is not the same as a return unchanged, and that the Sixth remembers who has been.
Arena Condition: ⚡ Overclock—More events per period. Faster pace. More shots, more saves, more everything. The Crossing doesn't slow down.
Match Modifier: Static—Player modifiers are amplified in both directions. Good becomes better, bad becomes worse.
Game Feed
P3 15:00The horn sounds—end of Period 3.5-1
P3 12:19And we're back to even strength.5-1
P3 03:55And we're back to even strength.5-1
P3 00:00Puck drop for Period 3.3-0
End of 2nd Period
P2 15:00Period 2 is in the books.3-0
P2 09:54Back to even strength.3-0
P2 08:08The power play comes to an end.3-0
P2 00:00Puck drop for Period 2.2-0
End of 1st Period
P1 15:00That's the end of Period 1.2-0
P1 00:00Period 1 is underway.0-0
P1 00:00⑥Sixth Saturday—the box is receiving tonight, and Le Council notes that whoever goes in is not guaranteed to come back the way they left. A second visit changes something, no exceptions.0-0