P1
2-1
P2
2-0
P3
0-0
The Neon Crossing
37,816·⚡ Overclock
Tokyo, Japan
LPCHUIP Match Advisory
Calendar Rule: ⑥ Sixth Saturdays—The Sixth is receiving on Saturdays. Le Council advises that a return is not the same as a return unchanged, and that the Sixth remembers who has been.
Rivalry: 🩸 Tokyo Titans count the visitors a rival. Whatever the visitors feel in return has not become a grudge. As it stands. Rivalries are recounted whenever a fan names one, and this game has not been played.
Arena Condition: ⚡ Overclock—More events per period. Faster pace. More shots, more saves, more everything. The Crossing doesn't slow down.
Match Modifier: Thin Ice—Skating reduced for all players. Slower game, more turnovers, more falls.
Game Feed
P3 15:00The horn sounds—end of Period 3.4-1
P3 10:40The power play comes to an end.4-1
P3 00:00Puck drop for Period 3.4-1
End of 2nd Period
P2 15:00And that'll do it for Period 2.4-1
P2 08:58Back to even strength.3-1
P2 00:00And we're off—Period 2 begins.2-1
End of 1st Period
P1 15:00The horn sounds—end of Period 1.2-1
P1 09:57And we're back to even strength.1-1
P1 06:19Back to even strength.1-1
P1 05:27Back to even strength.0-0
P1 00:00Period 1 gets going.0-0
P1 00:00⑥Sixth Saturday—the box is receiving tonight, and Le Council notes that whoever goes in is not guaranteed to come back the way they left. A second visit changes something, no exceptions.0-0