P1
1-0
P2
1-0
P3
1-1
The Howling Harbour
12,400Β·π¬οΈ Gale
Wellington, New Zealand
LPCHUIP Match Advisory
Calendar Rule: π Weird WednesdaysβOn Wednesdays the buildings trade. The Oldest Rink will be somewhere else. It has not been told where.
Arena Condition: π¨οΈ WhiteoutβOnce per game, a Whiteout condition triggers for a random duration. Players lose awarenessβpasses go to nobody, shots miss the net or find the wrong one. On loan from The Frozen Dock to The Howling Harbour.
Match Modifier: LockdownβGoalie stats boosted. Defensive grind, low scoring.
Match Modifier: TensionβThere's something in the air tonight. An indescribable tension that makes sticks fly and tempers flare.
Game Feed
P3 15:00The horn soundsβend of Period 3.3-1
P3 03:46βοΈThe Whiteout lifts. The ice returns, and so does the puck.2-0
P3 02:14The power play comes to an end.2-0
P3 00:00Period 3 gets going.2-0
End of 2nd Period
P2 15:00And that'll do it for Period 2.2-0
P2 12:03The power play comes to an end.2-0
P2 00:00Period 2 gets going.1-0
End of 1st Period
P1 15:00Period 1 is in the books.1-0
P1 13:13And we're back to even strength.1-0
P1 10:03The power play comes to an end.1-0
P1 00:00Period 1 gets going.0-0
P1 00:00πWeird Wednesdayβthe home crowd will be playing under someone else's building tonight, and nobody has explained where their own building went. Two extra conditions are already on site.0-0