P1
1-2
P2
1-3
P3
4-1
OT
0-0
SO
0-1
The Neon Crossing
37,816Β·β‘ Overclock
Tokyo, Japan
LPCHUIP Match Advisory
Arena Condition: β‘ OverclockβMore events per period. Faster pace. More shots, more saves, more everything. The Crossing doesn't slow down.
Match Modifier: Clean IceβNo modifier. Announced as a modifier. Nothing unusual will happen.
Game Feed
SO 00:00To the shootout we go.6-6
End of Overtime
OT 15:00The horn sounds on overtimeβstill tied.6-6
OT 00:00Sudden death overtime begins.6-6
End of 3rd Period
P3 15:00The horn soundsβend of Period 3.6-6
P3 13:25The power play comes to an end.5-5
P3 12:36The power play comes to an end.5-5
P3 00:00Period 3 gets going.2-5
End of 2nd Period
P2 15:00And that'll do it for Period 2.2-5
P2 12:14The power play comes to an end.2-5
P2 09:25Back to even strength.2-4
P2 02:26Back to even strength.1-3
P2 00:00And we're offβPeriod 2 begins.1-2
End of 1st Period
P1 15:00And that'll do it for Period 1.1-2
P1 00:00Puck drop for Period 1.0-0