P1
0-2
P2
2-2
P3
2-0
OT
0-0
SO
0-1

The Neon Crossing
37,816·⚡ Overclock
Tokyo, Japan
LPCHUIP Match Advisory
Arena Condition: ⚡ Overclock—More events per period. Faster pace. More shots, more saves, more everything. The Crossing doesn't slow down.
Match Modifier: Static—Player modifiers are amplified in both directions. Good becomes better, bad becomes worse.
Game Feed
SO 00:00Here comes the shootout.4-4
End of Overtime
OT 15:00No winner in the extra frame. Shootout coming.4-4
OT 09:32modifier gained4-4
OT 00:00Can't settle it in regulation—overtime starts now.4-4
End of 3rd Period
P3 15:00That's the end of Period 3.4-4
P3 11:23modifier gained2-4
P3 10:47The power play comes to an end.2-4
P3 02:15And we're back to even strength.2-4
P3 00:00Period 3 is underway.2-4
End of 2nd Period
P2 15:00That's the end of Period 2.2-4
P2 00:00And we're off—Period 2 begins.0-2
End of 1st Period
P1 15:00Period 1 is in the books.0-2
P1 10:28And we're back to even strength.0-2
P1 00:00Period 1 gets going.0-0